Type: mod (client-side)
Authorship: 123new
Compatible, tested and tested on clean versions of the game: 1.07, 1.08, 1.09,1.10,1.11,1.12,1.13,1.14,1.15,1.16,1.17,1.18
The page of work in the Community forum: https://s-platoon.ru/files/file/44-teleportanomaly/
Description:
A mod that adds spawn of specified anomalies with specified artifacts in specified zones. You can specify both the static spawn of artifacts and artifacts that can be found with the help of any objects in your hands (so-called detectors).
The mod is NOT required for the presence of players and is purely server-side.
Video demonstration from a friend / Video demonstration from a friend:
https://www.youtube.com/watch?v=rzWKjm6B1g8&feature=emb_imp_woyt
Important:
The script has been tested on the clean version of the game 1.07.153006 at the time of publication and is operational to this day and hour.
Anomalies, artifacts and detectors from other mods are required for the modification to work! There are NONE in this fashion!!! Where to buy such things look for yourself! You can specify any in-game objects and objects as an ID!
It is possible to duplicate artifact objects with server restarts on the map (cleaning of old ones before spawning is not provided due to additional difficulties), as well as artifacts getting into textures if they are nearby, or other minor flaws. The main functionality is debugged and tested on a clean server.
Explanations of the setup in the form of screenshots are attached inside.
Repacking, packing the work and changing to your liking are allowed if you specify the authorship of the current mod!
For donations:
4274 3200 7857 5100
TeleportAnomaly
Мод TeleportAnomaly для DayZ. Сейчас на 3 серверах RiseOfServers.
- Игра: DayZ
- Workshop ID: 2768751191
- На серверах: 3
Источник: Steam Workshop
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