With this mod you get landmines and claymores that are activated immediately at spawn and warning signs in 4 designs.
This mod is now standalone and do no longer require SimpleSpawner.
The mod will create a server config.json where you can define disarm settings and let mines spawn.
CJ187-RandomMineField.json
-> You can allow disarming the mines
-> You can set how long it takes to disarm a mine
-> You can allow reusing the disarmed mines
-> You can set the chance to fail disarming the mines
-> You can set how much mines will spawn with MIN and MAX value
-> You can let them spawn on predefined positions or
-> You can set coordinates to generate a dynamic minefield
-> You can place a safezone in this dynamic minefield where no mines will spawn (eg if you want a military base surrounded by mines)
The landmines are identical to the original ones and cause the same damage.
The claymores are no remotetriggered, they will detonate when you walk 5 meters infront of them.
If defusing is allowed, the landmine can be collected and placed again.
the claymore will be exchanged into the vanilla remote triggered one.
More different landmines and vehicle mines will be added in the future.
Big credits going thankfully at Evgeny__N from LOWNER.dev, he wrote the code for the server config and the settings.
He is the reason why this mod are now more flexible and userfriendly!
For suggestions or questions, please contact me in my Discord.
No Repack requests! Dont ask!
https://i.ibb.co/bbdmLz1/Discord-Logo-Wordmark-Color.png
It will be nice, when you will support me for more free Mods in the Future.
https://i.ibb.co/6bqs4Rd/1.png
CJ187-RandomMineFields
Мод CJ187-RandomMineFields для DayZ. Сейчас на 2 серверах RiseOfServers.
- Игра: DayZ
- Workshop ID: 2975514806
- На серверах: 2
- Теги: Транспорт
Источник: Steam Workshop
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