RaG_Dragons

Мод RaG_Dragons для DayZ (дейз). Установлен на 15 серверах RiseOfServers. Ниже: серверы с модом и описание Workshop.

Мод RaG_Dragons для DayZ (дейз). Установлен на 15 серверах RiseOfServers. Ниже: серверы с модом и описание Workshop.

RaG Dragons

RaG Dragons adds configurable dragon encounters to DayZ.

Dragons attack server-defined locations with fire breath and explosive fireballs. They do not normally hunt players - but shooting one makes you its target.

Kill the dragon, skin it for configurable rewards, collect its head, and turn that head into a placeable trophy.

Required Mod

RaG Core

RaG Dragons and RaG Core are required on both the server and clients.

Addon dependencies are declared through CfgPatches.requiredAddons. Server command-line mod order does not control PBO loading.

Features


[*]Server-controlled dragon encounters
[*]Five dragon variants: Brown, Grey, Red, Yellow, and Orange
[*]Configurable attack locations
[*]Fire-breath area attacks
[*]Targeted counter-fireballs
[*]Damage to players, equipment, infected, and vehicles
[*]Configurable global announcements
[*]Configurable skinning rewards
[*]Matching dragon-head rewards
[*]Craftable and placeable dragon-head trophy
[*]Kill and death logging
[*]Automatic dragon population management


How Dragon Encounters Work

1. A Location Is Selected

The server randomly selects an enabled location and one of its configured positions.

The dragon appears roughly 500–707 metres from the destination at high altitude, then flies toward the selected area.

2. The Dragon Attacks the Area

Once it reaches the destination, the dragon circles above the area and attacks with fire breath.

Fire can:


[*]Burn players
[*]Damage worn equipment
[*]Damage the item held in a player's hands
[*]Burn infected
[*]Create temporary ground-fire zones


A building or roof protects players from the initial fire-breath burn check.

Important: Roofs do not protect against nearby ground fire. Hiding indoors is safer, but it is not guaranteed protection.

3. Fighting Back Changes Everything

Dragons do not normally acquire players, animals, or vehicles as standard AI targets.

When a player damages the dragon, that player becomes its target. The dragon can pursue the attacker and launch aimed fireballs in response.

Counter-fireballs have a short cooldown and attempt to lead moving targets. Direct impacts can also damage vehicles and their installed attachments.

4. Killing the Dragon

Every airborne dragon variant has 10,000 global health.

Depending on server configuration, defeating one can:


[*]Send a global notification
[*]Write a dragon kill/death log entry
[*]Allow configurable items to be obtained through skinning
[*]Provide one matching dragon head


The default reward pool contains:


[*]NorseHelm
[*]Chainmail_Coif
[*]Chainmail
[*]WoodAxe


The server selects three rewards by default. Duplicate selections are possible.

Dragon-Head Trophy

When trophy crafting is enabled:


[*]Combine 10 Nails with 4 Wooden Planks
[*]Craft an empty Dragon Head Trophy
[*]Attach a skinned dragon head to its Dragon Head attachment slot
[*]Place the completed trophy


The dragon head is attached after crafting the trophy.

Server Configuration

The configuration file is generated after the first server start:


$profile:\RaG_Core\Configs\RaG_Dragon\RaG_Dragon.json


Default configuration:


{
"Version": 4,
"SpawnInterval": 15,
"MaxActiveDragons": 3,
"EnableDragonLoopSpawning": 1,
"EnableDragonKillDeathLog": 1,
"AnnounceDragonAttackLocation": 1,
"AnnounceDragonDefeated": 1,
"EnableCraftDragonHeadTrophy": 1,
"SkinningItems": [
"NorseHelm",
"Chainmail_Coif",
"Chainmail",
"WoodAxe"
],
"SkinnedItemsAmount": 3,
"Locations": [
{
"name": "Example Location",
"pos": [
"7500 7500",
"7600 7600"
],
"ENABLED": 1
}
]
}


Main Settings

SpawnInterval
Time in minutes between automatic spawn attempts.

Set this to 0 to disable automatic dragon spawning.

MaxActiveDragons
Maximum number of automatically managed dragons alive at once.

Values of 0 or lower are corrected to 1.

EnableDragonLoopSpawning


[*]1 — Spawn immediately when the manager starts, then repeat using SpawnInterval
[*]0 — Create one delayed spawn attempt after SpawnInterval


Setting this option to 0 does not completely disable spawning. Use SpawnInterval: 0 for that.

EnableDragonKillDeathLog
Enables dragon kill/death logging.

AnnounceDragonAttackLocation
Announces the selected attack location globally.

AnnounceDragonDefeated
Announces when a dragon is defeated.

EnableCraftDragonHeadTrophy
Enables the dragon-head trophy recipe.

SkinningItems
Class names used for configurable skinning rewards.

SkinnedItemsAmount
Number of random reward selections made when skinning a dragon.

Configuring Locations

Each location contains:


[*]name — Display name used by announcements
[*]pos — One or more possible target coordinates
[*]ENABLED — Enables or disables the location


Coordinates use the following format:


"X Z"


Example:


{
"name": "Airfield",
"pos": [
"4537 9591",
"5067 9777"
],
"ENABLED": 1
}


The generated configuration contains default Chernarus locations.

For another map, replace the location entries with valid coordinates from that map.

Do not leave Locations empty. An empty location array is rebuilt with the default locations when the configuration loads.

Known Issue

Fireballs can occasionally remain suspended in the air instead of completing their flight.

Documentation and Support

Full documentation:
RaG Dragons Documentation

Support:
RaG Discord

Please use Discord for support. Steam friend and group invitations are not accepted for troubleshooting.

Donations:
Support RaG Tyson on Ko-fi

Credits


[*]Hunterz — Model import and animations
[*]Nazzgy — Fire-breath particle effects
[*]Malbers Animations — Original dragon model


Original model:
Irval the Wyvern

Community map-location contributions:


[*]Antoria — DumpstrPanda
[*]Banov — DumpstrPanda
[*]Bitterroot — Jolly Cola
[*]Chernarus — RaG Tyson
[*]Deer Isle — SkippyCZ
[*]Livonia — DumpstrPanda
[*]PNW — DumpstrPanda


Permissions


[*]Do not repack, reupload, or redistribute this mod
[*]Do not monetize this mod or its contents
[*]Use on an approved monetized server is allowed when the mod itself is not monetized


Bohemia Interactive monetization rules:
Server Monetization Information

Источник: Steam Workshop

Сервера с этим модом