Мод zHorde для DayZ (дейз). Установлен на 3 серверах RiseOfServers. Ниже: серверы с модом и описание Workshop.
zHorde: A Simple Zombie Horde Spawning System
zHorde offers little, and you'll get just that and much more.
[*] No announcements or player messages!
[*] No rewards!
[*] No crazy configurations!
[*] No Discord joins!
Just a ton of zombie chaos!
Out of the box, this mod spawns a crap load of zombies. A lot.
Default is 12 hordes ranging between 40 to 170 zeds per. (if you're running a basic hosted server using under 12GB RAM, then I suggest lowering these values to something closer to 10/20/80)
Features:
[*] 82 predefined spawn locations: At random points along this red "loop" around Chernarus.
https://images.steamusercontent.com/ugc/15996721694094331245/31BCF421805872B6BF75A9A5EE63D680A5517486/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false]Chernarus Loop
Route captured with Heatmap.
This mod will work on any map, but you will need to map new coordinates for it.
You can use Heatmap or Maps by Ginfo.
[*] 170 predefined vanilla zombies: You can easily add zombies from other mods like CreepyZombies, DonutsZombies, or BXD_Animals.
[*] Unique Hordes: The entire horde will be unique as long as your zombie list is greater than or equal to your max horde amount.
[*] Loot Toggle: Horde zeds use the vanilla loot system (under your control). You can disable their loot entirely to prevent loot farming.
Hordes should stay stationary until activated by a nearby player; after that they slowly disperse and wander.
In db\globals.xml, increase the zombie count to at least 1500-2200. If you edit the horde count in config.json, you should always adjust in db\globals.xml to scale as needed. It's going to be a numbers game, so have fun. Keep the values reasonable to what your server and configuration can handle, and you should be mostly fine.
Always validate! DayZ Tools XML Validator.
config.json
YOURSERVERPROFILES\zHordes\cfgs\config.json (shortened for example)
{
"MinHordeSize": 40, // Minimum size of the horde(s).
"MaxHordeSize": 170, // Maximum size of the horde(s).
"MaxActiveHordes": 12, // How many hordes will spawn - set to 0 for no hordes.
"EnableLogging": 1, // Toggle logging on or off.
"AllowZombieLoot": 1, // Toggle zombie loot.
"zh_SpawnPoints": [ // Randomly selected spawn points for the hordes.
[
1269.535888671875,
0,
2388.087646484375
],
[
3494.623291015625,
0,
13015.919921875
],
[
3039.75,
0,
12581.4462890625
]
],
"ZombieTypes": [ // The classnames of the zombies for the horde(s).
"ZmbF_BlueCollarFat_Red",
"ZmbF_CitizenANormal_Beige",
"ZmbF_CitizenBSkinny",
"ZmbM_usSoldier_normal_Desert",
"ZmbM_usSoldier_normal_Woodland",
"ZmbM_VillagerOld_White"
]
}
Keep a backup and always validate! DayZ Tools JSON Validator.
Log file location: YOURSERVERPROFILES\zHorde\logs\HordeManager.log
No repacking is allowed, nor is it needed since this is a server-side mod.
No re-uploads or modifications without the author's (my) consent.
*** This is a server-side mod. ***
*** -servermod=@zHorde; ***
*** DON'T OVERDO IT! ***
Amnesia 216.201.72.70:2000
My DayZ Mods
[*] Search System - Server/client: Search furniture, trash, chicken coops, firewood piles, vending machines, zombie corpses, and more!
[*] OldWounds - Client/server: adds lingering injury effects, wound complications, and emergency cauterizing to DayZ.
[*] IndoorZedSpawner - Server-side: spawns infected (and animals) indoors.
[*] PredZed - Server-side: makes vanilla DayZ predators and infected hostile toward each other.
[*] SleepingBagSpawn - Server/client: configurable sleeping bag respawn points with limited uses, player ownership, and optional owner name tags.
[*] BarterSystem - Client/server: in-game player-to-player barter market for item-for-item trading without a currency economy.
[*] BorderGas - Server-side: surrounds the land borders of Chernarus with static contaminated gas.
[*] zHorde - Server-side: simple configurable zombie horde spawning system for extra chaos.
[*] Flies on Zeds-no sound - Client-side: adds fly swarms around nearby zombies without the buzzing sound.
[*] Misophonia - Client-side: mutes most eating, drinking, hunger, thirst, and teeth-chattering sounds.