Мод HFF Garage для DayZ (дейз). Установлен на 2 серверах RiseOfServers. Ниже: серверы с модом и описание Workshop.
Unpacking or Repacking of any kind is forbidden. DMCA request will be sent.
Please Dont ask to repack our mod In your server Pack Its Not Allow to do SO
HFF Garage – Master Version
On-The-Go Parking System for DayZ
Standalone garage, key, lock, ownership, and theft system.
Everything required by HFF Garage is included in this mod. No separate key mod is needed, and it does not use keys from other key systems.
IMPORTANT USAGE NOTICE
Unpacking or repacking this mod in any form is forbidden.
Do not include HFF Garage inside a server pack or mod pack. Subscribe to and load the original Workshop mod directly. Unauthorized redistribution or repacking may receive a DMCA request.
About HFF Garage
HFF Garage – Master Version is a portable virtual garage built for DayZ servers with serious vehicle collections. Players store vehicles in a persistent garage tied to their SteamID and use one HFF Garage key to open the full vehicle list.
The upgraded scroll menu shows the player’s stored vehicles and allows the selected vehicle to be spawned. The system supports vanilla and compatible custom cars, trucks, boats, and helicopters. Vehicle attachments, cargo, fluids, health, ownership, and lock state are handled by the garage system where the vehicle supports those features.
Main Features
[*]One HFF Garage key opens the player’s full garage
[*]Up to 100 stored vehicles per player by default
[*]Cars, trucks, boats, helicopters, and compatible custom vehicles
[*]Scrollable garage menu for large collections
[*]Persistent per-player storage using SteamID
[*]Full built-in ownership system
[*]Full built-in vehicle lock system
[*]Configurable vehicle theft system
[*]Configurable theft tool and theft time
[*]Separate theft permissions for cars, boats, and helicopters
[*]Successful-theft logging for admins
[*]Vehicle repair and fluid-service options
[*]Sky-platform and elevated-base spawn support
[*]Optional RedFalcon underground-helicopter spawn support
[*]Admin key-ID inspection and lost-key recovery
[*]Base parking/key-storage container
[*]No other key system is required
How It Works
[*]The player uses an HFF Garage key to store a nearby vehicle.
[*]The vehicle is saved inside that player’s SteamID garage file.
[*]The same key opens the player’s complete garage list.
[*]The player scrolls through the menu and selects the vehicle to unpack.
[*]The garage restores the selected vehicle and its saved contents.
One key gives access to the full garage, so players do not need a different key for every stored vehicle.
Server Profile Files
The mod creates and manages these files inside the server profile:
$profile:HFF_Garage/Settings.json
$profile:HFF_Garage/Players/.json
$profile:HFF_Garage/TheftLog.txt
[*]Settings.json contains every server option.
[*]Players contains each player’s persistent garage data.
[*]TheftLog.txt records successful thefts when theft logging is enabled.
Complete Settings Guide
Use 1 = enabled and 0 = disabled for on/off options. Restart the server after editing Settings.json.
Ownership, Theft, and Locks
"EnableOwnership": 1
"AllowVehicleTheft": 1
"TheftToolClass": "Screwdriver"
"TheftTimeSeconds": 300.0
"TheftBreakOnMove": 1
"TheftBreakOnDamage": 1
"TheftBreakOnUncon": 1
"AllowStealCars": 1
"AllowStealBoats": 1
"AllowStealHelis": 1
"TheftChangesOwner": 1
"LogSuccessfulThefts": 1
"EnableVehicleLocking": 1
"BlockLockedSeatAccess": 1
"BlockLockedCargoAccess": 1
[*]EnableOwnership – enables persistent HFF Garage ownership.
[*]AllowVehicleTheft – enables or disables the theft system globally.
[*]TheftToolClass – classname of the tool required to steal a vehicle.
[*]TheftTimeSeconds – time required to complete a theft.
[*]TheftBreakOnMove – cancels theft if the player moves.
[*]TheftBreakOnDamage – cancels theft if the player takes damage.
[*]TheftBreakOnUncon – cancels theft if the player becomes unconscious.
[*]AllowStealCars / Boats / Helis – controls theft by vehicle category.
[*]TheftChangesOwner – transfers ownership after a successful theft.
[*]LogSuccessfulThefts – writes successful thefts to TheftLog.txt.
[*]EnableVehicleLocking – enables the built-in vehicle lock system.
[*]BlockLockedSeatAccess – prevents entry into locked seats.
[*]BlockLockedCargoAccess – prevents access to cargo in locked vehicles.
Garage Capacity
"MaxStoredVehicles": 100
Controls the maximum number of vehicles stored by each player.
Fuel, Fluids, and Repairs
"RefillFuelOnUnpack": 1
"RefillBoatFuelOnUnpack": 1
"RefillOilOnUnpack": 1
"RefillBrakeFluidOnUnpack": 1
"RefillCoolantOnUnpack": 1
"RefillRadiatorWaterOnUnpack": 1
"RepairVehicleOnStore": 1
"RepairBoatsOnStore": 1
"RepairInstalledPartsOnStore": 1
These options control refueling, fluid refills, vehicle repair, boat repair, and repair of installed vehicle parts during the garage process.
Sky Platforms and Elevated Black Markets
"UseExactSpawnHeight": 1
"SpawnHeightOffset": 0.6
Set UseExactSpawnHeight to 1 to spawn vehicles at the player/platform height. This is intended for sky bases, elevated traders, and elevated black-market platforms. SpawnHeightOffset adds a small vertical safety offset.
Set UseExactSpawnHeight to 0 to use terrain-level spawn behavior.
Underground RedFalcon Helicopters
"EnableRedFalconUndergroundSpawn": 0
Set this to 1 only when the server uses RedFalcon helicopters and needs garage-spawned helicopters to remain below terrain inside an underground bunker. Set it to 0 to disable the special underground behavior.
RedFalcon is not required to run HFF Garage. The compatibility code activates only when RedFalcon is loaded.
Admin Recovery
Every HFF Garage key has a unique Key ID. Admins can inspect the Key ID and reconnect a replacement key to a stored garage if a player loses the original item. Player vehicle data remains organized by SteamID for easier backup and recovery.
Compatibility
HFF Garage is a standalone system. It includes its own garage key, lock system, ownership system, theft system, storage, UI, and profile configuration. It does not require or integrate with other vehicle-key systems.
Custom vehicles must expose compatible DayZ vehicle behavior to support every stored property. Server owners should test newly added vehicle mods before enabling them for general use.
Credits
Created by Tonythetgazel.
HFF Garage – Master Version.