Teleport Terminal
This mod adds highly customizable teleport terminals and trigger zones to your map, entirely based on easy-to-use JSON settings.
Whether you want to build fast-travel networks, hidden bunker entrances, or VIP areas – this mod gives server admins full control.
Mod Version: 1.2
✨ Key Features
[*] Two Systems in One: Place physical Terminal objects for network travel (e.g., North Route, South Route) OR use invisible triggers / glowing 3D holograms for seamless portal zones.
[*] Native UI Feedback (Player-Only): No annoying global chat spam! The mod uses DayZ's native Notification System to display clean, immersive on-screen info boxes. These notifications are ONLY visible to the player who is teleporting, keeping the immersion intact for everyone else on the server. Fully customizable texts!
[*] Anti-Network-Hopping: Prevent teleport chain-spam! The new Arrival Cooldown ensures players must wait a set amount of time after arriving at a destination before they can use another terminal.
[*] Dynamic Cooldowns: Full control over teleport spam! Set cooldowns globally for the whole server, per network, or individually per location. You can even choose if a cooldown locks the terminal for EVERYONE, or just for the specific player who used it.
[*] Customizable Holograms: Hologram markers are no longer just red! You can now define custom glowing RGB colors for every single trigger zone directly in your JSON config.
[*] Discord Webhooks: Automatically send real-time teleport logs to your Discord server! The mod generates easy-to-read setup guides (English & German) in your profile folder.
[*] Smart Height Detection: Leave the Y-coordinate at 0.0 to automatically and safely snap players to the ground, or input exact height values to teleport them onto skyscraper roofs or deep into custom bunkers.
[*] Admin Logs: Perfectly structured local logs using 2D distance calculation to precisely show where a player teleported from and where they arrived.
[*] Auto-Backup System: Mod updates will never break your configs. The system automatically detects old versions, creates a cleanly timestamped backup, and safely generates the newest files.
⚙️ Configuration & Setup
The mod automatically generates a clean folder structure at $profile:\TB_TeleportMod.
(⚠️ NOTE: Real JSON does not support comments. The "//" comments below are for documentation purposes only. Do not copy them directly into your live server files!)
// --- TeleportConfig.json (Terminal Networks) ---
{
"ConfigVersion": "1.2", // Auto-backup system version (Do not change manually!)
"IsCooldownGlobal": 0, // 1 = Cooldown applies to the entire network, 0 = Each terminal has its own timer
"GlobalCooldownTime": 60, // Time in seconds for the global cooldown
"SharedCooldown": 0, // 1 = Teleport locks the terminal for ALL players, 0 = Player specific cooldown
"ArrivalCooldown": 15, // Prevents Network-Hopping! Time in seconds a player must wait after arriving
// --- Custom UI Notifications (Supports %LOCATION% and %TIME% variables) ---
"NotificationTitle_Success": "TELEPORT SUCCESSFUL",
"NotificationText_Success": "You have arrived at '%LOCATION%'.",
"NotificationTitle_TerminalCooldown": "TELEPORT SYSTEM",
"NotificationText_TerminalCooldown": "Action aborted! System is cooling down (%TIME%s).",
"NotificationTitle_ArrivalCooldown": "TELEPORT SYSTEM",
"NotificationText_ArrivalCooldown": "System recharging! Please wait %TIME%s.",
"Networks": [
{
"NetworkName": "North-Network", // Category name displayed in the UI menu
"Locations": [
{
"Name": "North-West Airfield", // Destination name (displayed in logs & UI)
"ObjectClass": "Terminal", // Chose ur Item for the Teleport
"Position": [ 4500.0, 0.0, 10300.0 ], // X, Y, Z (Tip: Leave Y at 0.0 to auto-snap to ground!)
"Orientation": [ 0.0, 0.0, 0.0 ], // Facing direction after teleport
"IsActive": 1, // 1 = Terminal active, 0 = Disabled (invisible)
"IsOneWay": 0, // 1 = Arrival only, cannot teleport FROM here
"HasCooldown": 1, // 1 = Terminal uses individual cooldown
"CooldownTime": 120 // Individual wait time in seconds
"Requirement": "", // Requirement for the Teleport. Keep empty for free Teleport
"Count": 0 // Count of Requirement. 0 > Deactivated
}
]
}
]
}
// --- TeleportTriggerConfig.json (Zones & Holograms) ---
{
"ConfigVersion": "1.1",
"Triggers": [
{
"Name": "Bunker Entrance", // Internal name for logs & UI messages
"TriggerPosition": [ 3738.0, 0.0, 5990.0 ], // Position of the invisible trigger zone
"TriggerRadius": 2.0, // Radius of the trigger zone
"TriggerHeight": 3.0, // Height of the trigger zone
"TargetPosition": [ 3738.0, 0.0, 6010.0 ], // Destination coordinates
"TargetOrientation": [ 0.0, 0.0, 0.0 ], // Facing direction upon arrival
"IsActive": 1, // 1 = Trigger is active, 0 = Disabled
"ShowHologram": 1, // 1 = Displays a glowing 3D cylinder to mark the zone
"HologramColor": [ 0, 255, 255 ] // RGB values for the hologram color (e.g., Cyan)
}
]
}
📜 Admin Logs & Discord
The system provides highly detailed local logs, as well as an optional Discord Webhook integration, so admins can track player movement effortlessly:
[] -> []
🛠️ Bug Reports & Support
Steam comments are not actively monitored for technical support.
If you need help with your JSON configs, found a bug, or have a feature request, please join the community!
👉 Join the Support Discord: Click here to join
🛑 PERMISSIONS
YOU ARE NOT ALLOWED TO REPACK/UNPACK/REKEY ANY CONTENT FROM THIS PACK WITHOUT MY PERMISSION!
Repacks are the cancer in this community.
You are NOT allowed to monetize this content.
(Disclaimer: The workshop cover image was created with the help of AI to visually represent the mod's features.)
TeleportTerminal
Мод TeleportTerminal для DayZ. Сейчас на 3 серверах RiseOfServers.
- Игра: DayZ
- Workshop ID: 3666057845
- На серверах: 3
Источник: Steam Workshop
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