🍩🧟 DONUTS ZOMBIES 🍩
⚠️ Update of corrections for June 15th ⚠️
corrections made
typo
Unable to create child (Donuts_Zmb_ParamedicIII) as the type does not exist.
Unable to create child (Donuts_Zmb_ParamedicIV) as the type does not exist.
class Donuts_paramedicIII: ZmbM_ParamedicNormal_Base
class Donuts_paramedicIV: ZmbM_ParamedicNormal_Base
Donuts_Zmb_FireFigtI will be ignored. Type does not exist.
class Donuts_Zmb_FireFightI:
Item
Donuts_BoonieHat_Waldo will be ignored. Type does not exist.
Deleted
Donuts_Zmb_HunterI will be ignored. Type does not exist.
Corrections to textures
ZmbF_PoliceWomanNormal
ZmbM_HermitSkinny_Base
ZmbF_Runner_Base
ZmbM_FirefighterNormal_Base
⚠️ Update of corrections for June 15th ⚠️
This mod adds 100 infected to the game:
👤 71 males
👩 29 females
All with unique visual variations to increase diversity and immersion.
🧟 SPECIAL VARIANTS
Among the infected, you will find:
6 crawlers
3 slow walkers
2 without arms
1 without hands
Along with many other physical variations that make each encounter feel different.
🎨 RETEXTURES & VISUAL STYLE
The infected include multiple retextures that:
Make some look more human
Make others more disturbing and grotesque
Create a balance between realism and horror
🌍 MOD PURPOSE
To add more visual variety and improve atmosphere, making the world feel more immersive and unpredictable.
⚠️ IMPORTANT
Weapons attached to bodies are visual only.
💬 Installation guide available in the Discussions section.
IMPORTANT NOTICE
DUE TO MANY QUESTIONS ABOUT ZOMBIES NOT SPAWNING, THE MOST COMMON ISSUE I HELPED FIX WAS RELATED TO THE EVENT BLOCKS. WHAT WAS SHARED BEFORE ONLY SHOWED WHERE TO PLACE THE ZMBs, NOT HOW TO CONFIGURE THEM LINE BY LINE CORRECTLY.
Here is a brief explanation:
In the events, inside the child lines like:
We need to count how many child lines exist within that event block.
Example from:
If there are 20 child lines, we divide the total probability (100%) equally:
100% ÷ 20 = 5% chance per line
If we want equal chances for all zombies, we define it here:
max="0" min="5"
This means each zombie has a 5% chance.
Each event block must be calculated individually based on its own number of child entries.
Another example:
Originally, there was only 1 zombie:
That means it had a 100% chance to spawn.
Now, with the DONUTS_ZOMBIES mod, we have 3 more zombies. So the chances must be divided equally:
Each one now has a 25% chance, ensuring all can spawn.
I hope this brief explanation helps, and I’m available if you need further assistance.
To make life easier for some, a ready-made model of zombie events is in the discussions.
DonutsZombies
Мод DonutsZombies для DayZ. Сейчас на 6 серверах RiseOfServers.
- Игра: DayZ
- Workshop ID: 3697360752
- На серверах: 6
- Теги: Оружие
Источник: Steam Workshop
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