Fixed & Updated for DayZ 1.29
All credit to original version by Handsome Nipple, Xofa & Deadcraft
https://steamcommunity.com/sharedfiles/filedetails/?id=2916864737
Changes:
Fixed 1.29 launch crash — Renamed internal AmmoType variable to MOE_AmmoType to resolve conflict with new engine type name introduced in 1.29
Fixed entity damage multipliers not loading from config — Format string had wrong placeholder (%4 instead of %3), causing per-entity damage multipliers to always default to 1.0
Fixed syntax errors in utility functions — Removed stray parentheses in ProjectOnPlane, GetCurrentTime, and GetCurrentDate that could cause compile failures
Fixed raid schedule time calculation — Bitwise AND was used instead of modulo when calculating time until next raid window, producing incorrect results
Removed external blacklist/DRM check — Eliminated client-side HTTP call to GitHub on every connect (original author's repo)
All changes are script-only. No config or model changes.
I plan to add new features to the mod if it contiunes to be abandoned.
More Explosives 2.0
Мод More Explosives 2.0 для DayZ. Сейчас на 4 серверах RiseOfServers.
- Игра: DayZ
- Workshop ID: 3702585996
- На серверах: 4
Источник: Steam Workshop
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