[*]⚠️ THIS HAS COME A LONG WAY. SHOULD BE OKAY ON LIVE SERVERS WITHOUT ISSUES, BUT THERE COULD BE BUGS WITH THE OPTIONAL PBO FILES. IF YOU RUN INTO ISSUES PLEASE REACH OUT IN THE DISCORD. I WOULD REALLY LIKE TO HAVE MORE FEEDBACK.
Multiplix Territory V2
🚫 Do Not Repack | ✅ Enjoy!
https://i.imgur.com/OA8zYIs.gif
https://i.imgur.com/L0eIkSp.png
Discord: https://discord.gg/WYFECgesBv
Replaces the standard DayZ territory flag flow with a working territory computer system built around power state, floppy disk lifetime, and territory permissions.
Instead of dropping a normal flag and forgetting about it, players claim and manage territory through a physical computer. Protection stays active while the computer is powered on, a valid floppy is installed, and the floppy still has life left. Once the disk runs down, the territory loses protection until it is replaced.
Features
[*] THE FLOPPY (top right),
Your territory's heartbeat in seven characters: FLOPPY 100% 40d 0h
mounted · [-] empty · invalid · 100% floppy charge · 40d 0h until expiry
Swap any time with EJECT. Hit zero with no one home = territory dies. Always know where you stand.
[*] ORGANIZATION TREE (left column)
File-tree style roster of your entire org.
• Click any member for their full dossier
• Click empty slots to preview your layout at full size
• Mousewheel scrolls 30 slots even when your CFG cap is smaller (test what a big world it would feel like if there was 30+)
• Full-row spreadsheet highlight on the selected line
• Rotating author auth-code beside the commander (20 randomly-crafted variants, never repeats twice in a row)
Live scroll thumb on the left edge tracks position. Header reads ENROLLMENT 1/9 showing real count over your CFG cap.
[*] COMMANDER RECORD (top right detail panel)
Click any node, you get the full dossier:
- NAME ***** (YOU)
- ROLE COMMANDER
- ID 1r07c22F...M7Uwk=
- JOINED 27d 10h ago > DIST 1m
- STATUS ONLINE > TRUST MAX
- BIO HP 100% BL 100% T 44% WA 12% EN 12%
- ALRT WET, DEHYD, STARV
Trust tier auto-computed from granted permissions = LOW / MID / HIGH / MAX.
[*] The headline trick, live vitals
That BIO/ALRT row is server-authoritative live vitals. The exact same data your HUD icons render from, pulled fresh every refresh.
No other mod does this in multiplayer. Vanilla GetHealth returns zero client-side. We use the VPP pattern = server reads, server responds, client renders.
/ / flips based on the worst stat so you read severity at a glance.
[*] COMMANDER RIGHTS (middle right detail panel)
Per-member permission grid. [*] granted, [ ] not.
ADMIN · DEPLOY · BUILD · DISMANTLE · LOWER_FLAG
ADD_MEMBER · REMOVE_MEMBER · DEPLOY_SPECIAL · REMOVE_CAR_COVER
Click any row to flip the bit on the selected member. Header shows granted-over-total like 9/9 so you can audit at a glance.
[*] THE FRAME
The cosmetic layer that sells the real terminal feel:
• Header bar = live territory status + simulated CPU / MEM / NET / temp telemetry ticking every refresh
• System Log = procedurally generated 1541-BUS kernel chatter. Pure flavour but it makes the menu feel alive instead of static
• F-keys = INVITE PURGE EJECT RESET EXIT
• Hold-to-confirm on every destructive action = no fat-finger purges
[*] TL;DR FOR SERVER OWNERS
Server-authoritative live vitals = nobody else has this
Up to 30 scrollable preview slots regardless of your CFG cap
Whole-row highlight, click any slot real or vacant
Hold-to-confirm safety on every destructive action
Drop-in compatible = no migration, no data loss
How It Works
[*] Place the Territory Computer
[*] Insert a valid floppy disk
[*] Power the computer on
[*] Claim the territory through the menu
[*] Manage members and invites from the territory interface
[*] Replace the floppy when integrity gets low
The floppy disk acts as the upkeep item for the territory. Its remaining lifetime is reflected on the computer's integrity display so players can see when maintenance is needed before protection drops.
This gives the system a more hands-on feel than a passive vanilla-style flag setup.
Run anything from a strict lockdown setup to a relaxed group-based server.
Config Support
[*] Protection radius
[*] Floppy disk lifetime in days
[*] Protection refresh interval
[*] Public permissions
[*] Member permissions
[*] Maximum members per territory
[*] Outside-territory warning behavior
[*] No-build zones
[*] Whitelisted objects
[*] Custom kit lifetimes
Important Notes
[*] This mod is designed around the Territory Computer system — not the vanilla passive flag experience
[*] Protection is tied to the computer and floppy state
[*] Offline member names display correctly in the territory interface when cached
[*] Review floppy lifetime and protection radius before going live — those settings define most of the territory balance
Optional PBO Files To Repack "Located in the folder called repackable pbo files" just outside the addons folder
[*] MPX-Expansion-Groups-Hook.pbo
PBO for DayZ-Expansion-Groups hook for MPXTv2.
Allows you to add the Multiplix Terrtory into the Group System.
Players still have to Claim Admin in the Computer Menu.
This is still "WIP".
[*] MPXExpansionRaiding.pbo
PBO for object placement on base doors and fences etc...
This is for DayZ-Expansion-Raiding hook
[*] MPX-LBmasters-Hook.pbo
PBO for LBmasters hook for MPXTv2.
This is the DLCPlotpole/Group Hook.
This has not been tested fully yet. Please let me know if you have any compile errors or conflicts.
"WIP" might break things on the servers right now. But open for testing.
Installation
[*] Load the mod on the server
[*] Load the mod on all clients
[*] Start the server once so the config can generate
[*] Adjust the config to fit your server
[*] Restart and test territory claiming before pushing live
Multiplix Territory V2
Мод Multiplix Territory V2 для DayZ. Сейчас на 2 серверах RiseOfServers.
- Игра: DayZ
- Workshop ID: 3715128491
- На серверах: 2
- Теги: Интерфейс
Источник: Steam Workshop
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