Old Food

Мод Old Food для DayZ. Сейчас на 3 серверах RiseOfServers.

Features
- This mod adds 15 re-textured and modified food items to the game.
- Some versions are safe to eat, and others will get you sick.
- Server owners have full control over the chance, via their types file.
- Closed cans will always be safe to eat once opened.
- Eating unsafe items will give the player food poisoning.
- Server owners can also control different settings of the food poisoning.
- Unsafe items are also harder to digest, and fill the players stomachs more quickly,
- Rotten fruit and veg will also give the player this sickness. No more eating rotten veg without consequences. ;)
- Compatible with Namalsk Survival

Food Poisoning

- This mod now uses the vanilla version of food poisoning with only a couple small changes.
- Max agent count is 1000.
- The greater the agent count in the player, the more intense the symptoms become.
- Server owners can now configure settings of the disease within a json file:
{
"AgentDigestibility"
"VomitAgentReduction"
"DieOff_Speed_Charcoal"
"DieOff_Speed_LowAgentCount"
}
- Example json files can be found in the mod folder, with vanilla and hardcore examples.
- Default setup is vanilla.
- The player will also experience fever symptoms while sick.

Server Owners
- Class names are included in a txt file within the mod folder.
- The JSON file will be created within your profiles/config folder once the mod has been loaded, and server is started.
- Types template for Chernarus has been added to the mod folder.

Planned Updates
- Old drinks
- Recipes

Re-packing
- Re-packing or re-uploading this mod is not permitted.

Stay Informed
- Keep up with changes and discussions about this mod on the Discord.

If you do enjoy this mod, please consider leaving a review.

Источник: Steam Workshop

Серверы с этим модом