Мод Moving AI Convoy для DayZ (дейз). Установлен на 4 серверах RiseOfServers. Ниже: серверы с модом и описание Workshop.
Driving / Moving AI Convoy
Hostile AI convoys — Assemble a well armed squad, track them down, prepare an ambush, stop them under fire, and loot the wreck. A server-side event that turns quiet roads into firefights.
⚙️ How it works
A convoy of vehicles spawns and drives a recorded road route — real engine, throttle and steering, not a teleport trick. That means correct multiplayer sync, real bullet impacts, engine sound and working suspension. DayZ-Expansion-AI crews ride inside.
[*]They mean business, but they ignore the world. While rolling, the crew is passive — other AI on your server won't touch them and they won't touch anyone. The convoy just drives.
[*]Only players can stop it. The convoy keeps going until players deal enough damage to a vehicle. Proximity, zombies and other AI won't trigger it — you have to bring the firepower.
[*]Once stopped, the crew steps out and goes into combat brain.
[*]Loot, don't joyride. The engine is ruined on the stop, so a beaten convoy is a loot container, not a free vehicle (configurable).
[*]Drives like a convoy. Vehicles will adjust speed to stay together.
[*]On-screen Expansion pop-ups announce where a convoy set off, which way it's heading, and when it's been stopped.
[*]Headlights at night.
[*]7 Routes
[*]Fires up 5 minutes after restart with a one of the routes. Despawns when route is completed. Then starts up a new convoy every hour.
[*]Choose a combination of any 3 vehicle classes you have on the server. You want three school busses filled with AI soldiers, go ahead.
Default convoy is with vanilla M1025 & M3S. Your own custom vehicles might need a test run and gear settings adjusted in vehicle presets json. Obviously three school busses filled with AI might affect your server performance.
🔧 Options to configure
Everything lives in simple JSON files in your server profile — no repack needed to tune it. A complete working setup (vehicles, crew, loadout and 7 ready-made Chernarus routes) installs itself on first start.
[*]General: first-convoy delay, interval between events, on-screen notifications, cleanup rules, column spacing.
[*]Vehicle presets: any vehicle class, its attachments and cargo loot, how much player damage stops it, and whether the engine is ruined on the stop.
[*]Crew presets: number of AI, unit types, faction, and the Expansion loadout they wear and drop.
[*]Routes: driving speed, ambush points, and the exact column make-up per slot — mix vehicle types in one convoy (e.g. an armed escort around a supply truck).
[*]Built-in route recorder: arm yourself in-game, drive any road from A to B, get out — the route is saved automatically. Add as many as you like.
Required mods
[*]DayZ-Expansion-AI (or the DayZ-Expansion Bundle) — load it before this mod in your -mod= list.
Currently working on a version to make it work with AI Bandits mod.
Important information
[*]No repacking or redistribution. Do not unpack, repack, re-upload, or include it in a modpack without permission.
[*]Only tested with routes on the Chernarus map so far.
For feedback, suggestions or donations please visit my Discord.
Made by Triumph.